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MUSE - Map Unit Settings Extension (CoreRPG)
This extension is no longer needed or supported with FGU.
MUSE, Map Unit Settings Extension for CoreRPG.
Last tested with FG 3.3.10. Works with FGU but new functionality has been added to make this redundant in FGU. (You do not need this extension if you use FGU :) )
Not compatible with the AD&D ruleset as it's built into it already.
This extension should work for CoreRPG rulesets. It will allow you to set the unit size of a grid/hex instead of just the standard 5ft. The default is 5ft. A lot of the older games use 10ft unit size and this will allow those DM/players to properly see distances for those maps.
The current version of the extension is attached to this post.
Here is what it looks like in action in CoreRPG using 5ft unit. Note the two highlighted points. The top bar, you'll need to enable grid tools and then you'll see the unit size box.
https://i.imgur.com/3tfO6He.png
Here is an example with 10ft.
https://i.imgur.com/vaynaAj.png
If there is a version I am working on it will reside on the GitHUB repo here :GitHUB, MUSE
Changelog
- 1.2 - fixed bug in "read only" mode when using cone/line/distance hostkeys.
- 1.3 - fixed bug with AOE templates (Circle/Cone/Square).
- 1.7 - added support for "metric" (decimal)
- 1.8 - Updates for 3.3.7 release.
- 1.9 - Fixed issue that caused unit sizes with decimals to be calculated incorrectly.
- 1.10 - Updated for Menu system changes in 3.3.10 and FGU
Download here: