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RolemasterClassic v1.7.6
There is a new version of the Rolemaster Classic ruleset (v1.7.6) which should be available the next time you update. There are only a few minor changes.
Here are the update notes:
• When adding NPCs to the Combat Tracker they will default to enemies instead of neutral
• Ability to open the Images folder in game
• Fixed - Script error when rolling NPC Move and MM
• Fixed - Dropping attacks on tokens uses the old target values instead of the target being dropped on
• Fixed - Dev Pts section in the skill up area does not update to reflect any Stat Gains made
Files Changed:
campaign\campaign_images.xml
campaign\template_campaign.xml
charassist\charassist_skilldev.xml
ct\scripts\ct.lua
ct\scripts\ct_entry.lua
graphics\graphics_frames.xml
graphics\graphics_misc.xml
graphics\graphics_radial.xml
rules\scripts\rules_modifiers.lua
utility\utility.xml
Please let me know if you encounter any issues.
Thanks,
Dakadin
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A big sigh of relief here <grin>
I am not going to have to fiddle around with CT code, that stuff in there is hard core. Thanks Dakadin, and for GM's everywhere, thank you for the default to enemies not neutral. I get 45 secs back every encounter now.
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I added the files changed to the first post so extensions can be checked.
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As usual, dakadin, may many riches fall upon you and your 1000 wives.
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Agreed, cheers for the Stat Gain fix - hope it was minor, sir!
Would love to test it out in the next few sessions, Ardem...wink-wink, nudge-nudge, say no more? :bandit:
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I'm running of 1.75 beta that you sent me the dropbox links to a while back , how do I update through FG to your new version as you don't have the 1.76 files in the folder i have a link to
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Hi Hawkwind,
You will also need to remove the RolemasterClassic folder in your rulesets folder. Then it will use the new RolemasterClassic.pak file you got when updating.
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