Well, for those who are interested, we had our first session (Session 0) today and everyone said they enjoyed it. There were a few comments dealing with the lack of automation and other similar issues around not having a dedicated Ruleset, but all-in-all I think everyone will be happier as we all get used to the game system and running it via FG - when we all get through the "learning curve".
The first half of the session was spent in character creation and team-building, and we came up with some interesting characters to go along with everyone's character-concepts.
The second half was spent in a basic "industrial sabotage" (or so the players think) scenario which was... interesting (and not quite completed) - the team is currently in a running gun battle through the city streets with the "saboteurs", in the process having shot at, cut up with a sword, and crash-tackled the "bad guys" while simultaneously loosing their grip on a nightstick while bashing one of them and having it fly some 4 meters through the air and strike one of their own teammates in the head, and also proving surprisingly adept at dropping (thankfully non-lethal) grenades on themselves, all the while dodging traffic (well, trying to dodge traffic) and providing medical attention to nearby "innocent bystanders".
The team have also proved surprisingly adapt at missing almost every shot (a string of really bad die rolls) which, based on probability alone, they should have hit about three times as often as they have - but some days the Gods of Dice simply play with the universe!
So I call things a pretty-good success and start - not perfect, and with plenty of room for improvement on my part as well as the team. I'm really looking forward to our next session and seeing the campaign plot develop over time. We've got a good group of players and a good mix of characters and skills, so it should prove a very interesting campaign.
And there still may be a spot or two open if people are really interested: 09:00 UTC - 14:00 UTC every 2nd Sunday.
(If any of the players would like to add to, refute or generally comment on the game please feel free to do so.)
Cheers