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popup list in "Type" Filter will not show all distinct types
By chance I noticed that apparently not all types are shown in the popup of the "Type" filter, if the last list entry has a new type (see screenshot, item "v1" has type "v1" and item "v2" has type "v2")
Maybe there is a problem with all CoreRPG layered rulesets, at least with CoreRPG and PFRPG I can reproduce it.
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UPDATE:
This issue appears only in the active session. when i quit the session and restart it then the poplist items are complete