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RM2 (Opt 23.1) Level Bonuses for Magical Skills
Hi
Firstly, thank you once again for updating and improving the Rolemaster Classic extension for FGU. I noted that the Level Bonuses which can be defined in various ways depending on the Ruleset used, are now automatically calculated and added to the Level column in the Skills tab.
Looked really good, but one of my players noted an issue with the Magical Skills bonus, for skills such as Spell Mastery, which I would assume would get the Magiocal SKills bonus as defined in the Rolemaster Companion 2 (RM2) level bonus. For example, a Magician will get +3/level for Magical Skills.
The list of RM2 skills, however, as defined in the dropdown, does not provide a Magical Skills choice.
(I have added an attachment that shows the Skills dialog dropdown which I am referring to).
The list under the RM2 option in the Skill dialog shows Base Spells, Body Development, ...., Subterfuge Skills, but no Magical skills which would cover Spell Mastery and other magical skills. I can temporarily fix this by defining the Skill as a Direct spell (as Magicians get +3/level for both Directed spells and Magical skills), but feel this is at best a work around.
Thanks