Originally Posted by
Gallant
That is a fair point, and thank you for illuminating that. I hadn't considered that, given the lateness I had written that in, and was not entirely coherent. For that I apologise. I personally could ignore them, however was mainly wondering if my players too would see them -- I wouldn't want them to get confused if we didn't use one of the modules (I'm not saying we would or wouldn't).
As for options on the UDR, perhaps giving an option to toggle between R20 syntax (to attract new people to Fantasy Grounds, by potentially eliminating one of the major differences) and the syntax you have presently. Alternatively (or optionally) may as another idea consider a /roll command, if you haven't to go in sync with the /die command, as an alias.
These are in no way "you should do these", my sincere apologies if they ever came off that way. Merely suggestions to bolster an already outstanding effort. In truth, from what I can see you may well be setting a new precedent here -- something that many Fantasy Grounds extension creators can learn or grow from building on top of. Thank you for that.