Originally Posted by
Bidmaron
I have no knowledge of what they are planning for FGU beyond what they have said (and probably don't remember that very well), but say they decided in FGU to break out traps/obstacles and vehicles from NPCs, this would influence the way you built your generic ruleset.
We know they are going to support more layers in maps, so maybe you decide your generic ruleset provides token slots for upright, prone, sitting.
We don't know what they will do in FGU. IT will undoubtedly change a lot of things in existing rulesets.
I guess you have to bite the bullet sometime though....