Quick status update:
We are halfway through the first book now (I will try to upload an update of the ruleset when we've finished the first book)
Since last time this is the status of the ruleset:
I've "fixed" the combat tracker, so it has an overview of max wounds, current wounds, advantages and of course initiative (thanks for the videos on youtube damned. Those are a lifesaver!)
The most asked for request from my players so far is some way of managing leveling and xp cost. So I am trying to work that out now.
So far I've gotten to managing the cost and calculating for weapongroups. The next step is trying to make it functional in play. And adding characterisics and skills of course. But weapons are the easiest, and besides, I am not happy with the weapon tab as it is now. Hopefuly this will solve this :)
Happy gaming!