If the pre-gens are in the core book I could edit one of those and let you know. Then plan a time to put him into FG.
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If the pre-gens are in the core book I could edit one of those and let you know. Then plan a time to put him into FG.
Daedalus made some characters for the demo he ran at FG-Con. There are no pre-gens in the core book. There are archetypes from which you have to choose. These are more character templates with some starting skills, edges, & hindrances, but you still have to do normal SWD chargen. There is one sample character, but it is just a walkthrough of the chargen process, not a filled out character sheet.
Thank You, I grabbed the Deluxe rule-book and couldn't find anything.... And I know nothing about The Streets of Bedlam. Looking through the Savage Worlds Deluxe book now to figure out what to do.
I grabbed the core Streets of Bedlam book off of DriveThru so I can read through the setting and archetypes. What is the year for the campaign and is there anything missing from the group right now. Don’t want to create a cookie cutter character that provides little additional value to the team. I was looking at either an ex-cop turned PI or maybe a religious guy (Bulldog, Saint or Samaritan).
SoB is basically Sin City with the serial numbers filed off. We're playing in the present. I'm playing an ex-cop with an axe to grind with his former partner-archetype is Paladin (not in the corebook, from one of the supplements). We have a former RN who's the mobs goto guy for GSW and other "can't go to the hospital" injuries, and a street thug. The three of us interwove our backstories. Then it looks like we have another player with a bouncer/muscle for hire character. Not sure of his archetype, but he may be a bulldog. I'd say pick whichever archetype you feel most drawn to. SWD characters in general aren't differentiated by their skills where there is a lot of overlap, but by their edges/hindrances.
Sorry, know I have been quiet because the holiday but I am back and I am more accessible again.