Are you talking about effects? This extension shouldn't have any effect on AC granted by items outside of you giving it an AC: X effect.
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Nope in the AC calculation on the front Main page. Its possibly a FG Function that was put in and I never noticed. In that case its thier bug :)
EDIT: Just checked. YEP its thier bug. Sorry thought it was something you did. As you were. Im off to whine at Moon.....
was given the following once i had an item be equipped:
Script Error: [string "scripts/manager_token2.lua"]:391: attempt to index field 'original' (a nil value)
Script Error: [string "scripts/manager_token2.lua"]:391: attempt to index field 'original' (a nil value)
Script Error: [string "scripts/manager_token2.lua"]:391: attempt to index field 'original' (a nil value)
Script Error: [string "scripts/manager_token2.lua"]:391: attempt to index field 'original' (a nil value)
Script Error: [string "scripts/manager_token2.lua"]:391: attempt to index field 'original' (a nil value)
Script Error: [string "scripts/manager_token2.lua"]:391: attempt to index field 'original' (a nil value)
Are you using any other extensions? If so try turning those off until you don’t get any errors.
Hi!
What would be the step by step process to create a potion of healing for example?
I've tried but I can't apply the healing effect...
Many thanks
Potion of healing isn't an effect, it's an onuse sorta thing. You'd add a power that applies the +heal depending on the type. Not something this extension would be useful for.
It would be good if the 5E ruleset had those powers already on the items so when you gained them they would be automatically added to your power list but right now I don't think it does that. There might be some "wording" you can put in the description that will make it do that.
I added the ability to add powers in my ruleset to items so it adds/removes the powers when gained/lost....but the 5e one I'm not sure how to do it with.
Celestian ... most excellent extension ... but can I make ONE FEATURE request to make this even better? Can you make it so that a PLAYER is able to add effects to their own weapons and what not? Why? I just think a GM's life is already quite busy and when a players item receives some mystical property, i would SO MUCH RATHER they add the effect onto their item. Hence my request to add a feature to your MOST EXCELLENT extension!
With my very limited coding experience points ... I be thinking the fix is in "advanced_effects.xml" but i'm not clear on where permissions, or how permissions are set to make modifications therein. So if you are busy and a developer is reading this ... any guidance would be greatly appreciated!
That is a pretty simple change. The main reason I did not allow them to edit was so players could not see effects. If I give them the ability to edit they will see effects. So, DMs that have ID'd and non ID'd items the players could see/edit the effects regardless.
I might could see if I can have it so if the item is not ID'd they couldn't see/edit but that's going to be a little more work.