This change is now available. Please run a new Check for Updates to get it.
Regards,
JPG
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This change is now available. Please run a new Check for Updates to get it.
Regards,
JPG
Having similar issues involving Desynced inventory, items names, amounts and weight not copying when adding item to connected players inventories. Players see blank entries when copying from item listing but works on GM side. moving items from party loot works on player side but blank on GM side. Item descriptions seems to copy which is only method to see what's what. This extends to drag and drop and party sheets loot distribute button.
Also, issues only occur on sheets of connected players, if they disconnect everything works as expected to what I've experienced so far.
I just pushed an application quick fix to resolve the desync issue. Can you please run a new Check for Updates, and try again?
Thanks,
JPG
Everything looks like it's working so far, only had one player connected instead of the 5 we would usually. DM or player moving items between party and inventory or item list and inventory seems to correctly copy on both Host/GM and player/client sides now. Thanks for the quick work.
Found missing upgrades for armor.
Laminated, Resin and Microcarbon should be available for all Armor except for Vault-Tec Security Armor. Pg 136. I did see that the Synth Armor special materials are there which have the same names, but none of the regular armors have these available as upgrades.
They have been replaced with Lighter Build, Pocketed and Deep Pocketed based off the errata from April 8th 2021.
Allied NPC inventory no longer works and I get the following error.
Attachment 60641
Previously I could select the Pack Brahmin and go to its inventory tab and store stuff there. When the Bug appeared a few weeks back it wiped the inventories completely and now no longer works.
the Bow weapon type is not working correctly. a player with 10 AGI and athletics 3 is getting a target number of 9. should be 13. increasing athletics does NOT change the TN. so the Bow weapon type is NOT looking at the athletics skill when calculating the TN.
1. found if you go to character sheet, weapon tab, weapon section, and change the Bow to "Thrown" it sets the correct TN in the die next to it. the weapon is technically Ranged.
2. i have created dozens of weapons, and they all work, but these Bows................sigh
getting the following error when attempting to shoot the bow at a target...
Attachment 60644
3. removed recoil from weapon quality. fired weapon at target and successfully hit, but still got an error code, or some thing, in the chat box. see pic.
Attachment 60645
4. yup, some thing is broken with recoil. bumpersword has the same issue. must remove recoil weapon quality.