Help with Dead Markers on CoreRPG
Hola good people.
Im trying to implement something akin to dead markers in MoreCore.
Switching the tokens/portraits in the Combat Tracker when wounds exceed health but Im having a lot of trouble trying to work out how to trigger/change the portraits/tokens on the map.
The map tokens/images are stored as <prototype> but Im a little lost as to how to reference the correct image/map to make the changes.
There is a dynamic link between the actors names in the CT and the Map but the tokens/portraits are only set on adding them to the map. Changing them after you add them to the map will change them in their entry and in the CT but not on the map...
Anyone got any clever suggestions for me (other than pointing me at Ikaels code...)?