High GPU usage issues with Unity Games: (includes Fantasy Grounds)
This issue has been said and addressed several times before in the House of Healing.
This potential issue is also not just a Fantasy Grounds issue, it is inherent to the Unity engine itself.
Video cards and their respective drivers, card settings, and computer builds differ and vary in these potential areas.
To help address the high GPU usage issue in Unity games, like Fantasy Grounds Unity, caused by Unity Engine's default behavior of rendering as many frames as possible, consider these approaches:
Limit Unity Frame Rate: Cap frame rates to reduce GPU strain. Search "limit unity fps" for scripts and settings.
External Frame Rate Limiting: Use your video card's software for this purpose.
Frame Rate Limiting Tutorial
Fantasy Grounds Unity Guide: Offers specific advice for FGU, including driver settings and commands.
Fantasy Grounds Unity GPU Usage Guide
Combining these methods should help mitigate high GPU usage in Unity-based games.
YouTube tutorial on Frame Rate Limiting in Unity: https://www.youtube.com/watch?v=DT-ig6dd82U
Unity's documentation on vSyncCount: https://docs.unity3d.com/ScriptRefer...SyncCount.html
Fantasy Grounds Unity Troubleshooting Guide for Reducing GPU Usage:
https://fantasygroundsunity.atlassia...cing+GPU+Usage
Update: The Fantasy Grounds platform has been set to 60 FPS Vsync settings by default now.