Marooned on Marduk character automatic death?
Hello all,
I am a long time D&D player but completely new to Traveller, other than a really old PC game I played back in the day (The Zhodani Conspiracy.) I decided to check out the tabletop so I picked up a copy the rulebook and the "Marooned on Marduk" adventure to get a handle on how it plays.
In the very beginning of the adventure I noticed something that is confusing me. There is a shuttle that is violently maneuvering, requiring the players to make a Hard (10+) Athletics(dexterity) check every round, taking 1 point of damage on a failure. They must repeat this check every round until they succeed.
What if the player has no level in athletics and a dex of 8 or lower? At best they will have a -3 and never be able to roll a 10 or higher. Does this mean the player just dies as they are tossed about the shuttle, unable to save themselves? I cannot imagine that is true. Even with a 9-11 dex and no athletics, I did some test rolls and never rolled a 12 before the character died.
I feel that I must be missing something here. I don't know if armor would help in this situation, but even if it could, the adventure strips players of most armor in the beginning anyway!
Any insight would be much appreciated.