Activity Stream
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Older Activity
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Today, 22:46This is not true. There is a custom keyword here and, in all examples, above. This can be proved by manually adding that exact stated modifier to CT ...4 replies | 151 view(s)
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Today, 22:40It seems to be any NPC item/attack that has the length field set in that module. I am looking into getting it fixed.4 replies | 70 view(s)
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Today, 22:33This is not true. There is a custom keyword here and, in all examples, above. This can be proved by manually adding that exact stated modifier to CT ...4 replies | 151 view(s)
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Today, 22:24rocketvaultgames replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsI agree it's not a bug, but I'd love to see it work the way Silent Ruin suggests. I gave up on using colored lights long ago because they never get...8 replies | 51 view(s)
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Today, 22:20Griogre replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsI agree with Silent Ruin, and I have done so since the FGU beta. Additive light while being "realistic", IMO, is just not a good game mechanic and...8 replies | 51 view(s)
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Today, 22:19Michael, is it only happening for one npc? Have you tried others?4 replies | 70 view(s)
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Today, 22:19Thanks for the info, it'll give me something to look for. Cheers, Steve.4 replies | 548 view(s)
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Today, 22:18I'm going to start a Phandelver and Below campaign fairly soon and I an hoping we get a Syrinscape sound pack before that, but will the Lost mines of...0 replies | 0 view(s)
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Today, 22:16YAY, thanks!574 replies | 174293 view(s)
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Today, 22:15That fixed it, thanks!3 replies | 75 view(s)
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Today, 22:10When you have the ext active, when you use PointBuy, the controls to up-1 or down-1 an Ability Score disappear, so you cannot adjust/assign the...4 replies | 548 view(s)
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Today, 22:05SilentRuin replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsOh for sure it depends on the competence of the dev and understanding of the code and ramifications. But somewhere there is code that does the...8 replies | 51 view(s)
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Today, 22:01Thanks for the report. I'll take a look.574 replies | 174293 view(s)
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Today, 22:00LordEntrails replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsI always laugh when my developers tell me it will only take them 30 minutes. Somehow the change never shows up in the pipeline for a couple of...8 replies | 51 view(s)
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Today, 21:58SilentRuin replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsI am amazed at how putting a RGB component minimal blend visibility number after calculating the blended colors - which they certainly do blending...8 replies | 51 view(s)
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Today, 21:44LordEntrails replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsI don't see it as a bug. But, IMO that is irrelevant. * I understand how and why the behavior is as it is. I have work arounds for it. In short I...8 replies | 51 view(s)
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Today, 21:20Zacchaeus replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsSome in depth discussion on the technicalities of lighting here...8 replies | 51 view(s)
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Today, 20:54MrDDT replied to a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsI think dim light of any color should be seen even if bright white light is overlayed in that area. The area should be slightly color tinted to the...8 replies | 51 view(s)
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Today, 20:47SilentRuin started a thread Bright light vs Colored lights additive math reality vs game play-ability in The House of Healing - Fantasy GroundsThe lighting system in FGU is flawed for a gaming environment. Using pure additive math for white lighting is going to have anyone with a bright...8 replies | 51 view(s)
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Today, 20:30Awesome. Thanks much!!34 replies | 4620 view(s)
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Today, 20:29You're having fun wrong!! ;) For us the primary use case is just knowing without spending the few seconds to ask and have the DM check and reply...34 replies | 4620 view(s)
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Today, 20:25During recent testing I discovered that the second instance will detect the player as a GM. I'm not saying this is the issue, but I do want to stress...16 replies | 3125 view(s)
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Today, 20:21@Klandare Currently, I will need a screenshot of whatever errors are occurring as well as a description of what is being done when the error occurs....16 replies | 3125 view(s)
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Today, 20:19phact0rri replied to a thread LFP - 1-2 players for ongoing Delta Green campaign, Saturday 6 PM Mountain in LFG - Looking for GroupI been wanting to play Delta Green, and the schedule works well for me, assuming you are still looking for a player. I've never played the system--...3 replies | 414 view(s)
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Today, 20:18It would appear my test version of this extension that we've been using on my home table has had the opportunity attack functionality in it for a...34 replies | 4620 view(s)
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Today, 19:59I can't replicate the issue. Do you have any extensions running or maybe any unzipped rulesets in your rulesets folder? If not can you give me the...4 replies | 70 view(s)
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Today, 19:24Yep, that's them! There's another one in one of the other panels too.574 replies | 174293 view(s)
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Today, 19:23How about this way? Anyway its the distance multiplier and distance suffix fields in Grid of map editing tools. No big deal as you rarely...574 replies | 174293 view(s)
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Today, 19:17I couldn't see the attachment... but I'm aware of a few fields in the map tools they still need to fix. I'm guessing it's prolly those three or four.574 replies | 174293 view(s)
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Today, 19:15Pretty much same issue I reported on FGU not using consistent font fields... just different area of the map tools...574 replies | 174293 view(s)