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Today, 17:37MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsAmazing... thanks8 replies | 0 view(s)
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Today, 17:34Moon Wizard replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsIt's not about the storage format (i.e. WEBP vs. JPG vs. PNG); but about the actual dimensions of the image. Once images are loaded into memory,...8 replies | 0 view(s)
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Today, 17:33FG License: Ultimate Time Zone: Central Time USA Day(s) Weekdays - Tuesday through Thursday are preferred. Term: Long-term is my preference but...0 replies | 0 view(s)
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Today, 17:24Doh! I definitely assumed it was a global on/off for everyone on the GM's side... However, with no players connected and the setting "off" for...53 replies | 5691 view(s)
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Today, 17:22SilentRuin replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsMy current theory is that something is calling PowerManager.getPowerGroupRecord (I do but not with nil arg) with the second arg nil then trying to...8 replies | 123 view(s)
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Today, 17:21LordEntrails replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsWiki says hold ALT for a freeform reveal....8 replies | 0 view(s)
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Today, 17:17MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsDo WebP images perform any better than JPG's?8 replies | 0 view(s)
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Today, 17:16MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsI actually tried that after my first post and it didn't seem to make a difference. The masks are a good idea but I don't think I've been able to...8 replies | 0 view(s)
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Today, 17:14LordEntrails replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsWell, make sure Lighting and LOS is turned off when you are adjusting the line elements. But that is only going to help a little. There are just too...8 replies | 0 view(s)
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Today, 17:12SilentRuin replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsSorry I should have put aPowerGroup = aSpells; - which is an array for a level being returned. You'd have to actually look at the...8 replies | 123 view(s)
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Today, 17:11MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsThe image is JPG at 4350x5910.8 replies | 0 view(s)
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Today, 17:10Hotfixes Pathfinder RPG - Ultimate Combat (Pathfinder RPG and D&D 3.5/ OGL) Weapon/Armor proficiencies not working, nor are special abilities...4 replies | 1103 view(s)
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Today, 17:08Moon Wizard replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsWhat are the pixel dimensions of the maps in question? You can find our recommendations for image sizes here:...8 replies | 0 view(s)
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Today, 17:07Moon Wizard replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsI'm not sure what you are saying. * getPowerGroupRecord always returns a Lua table or Lua nil value. (aPowerGroup.data == aPowerGroup; and...8 replies | 123 view(s)
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Today, 17:03SilentRuin replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsArray comment was based on name prefix of a - and of course the crazy dual purpose of getPowerGroupRecord being able to return a aPowerGroup.data or...8 replies | 123 view(s)
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Today, 17:02Moon Wizard replied to a thread Combat Tracker: where would code that initializes NPC fields go? in The WorkshopOne thing to remember is that records are not copied "as a whole unit at one time". When copying a record, first the record entry is created, then...1 replies | 24 view(s)
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Today, 17:01MartianXi started a thread Map size affecting software performance in The House of Healing - Fantasy GroundsUsing the 5e Ruleset, I've just finished the line of sight layout and lighting for a couple of large maps from Dungeon of the Mad Mage. It's taken a...8 replies | 0 view(s)
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Today, 16:53Moon Wizard replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsIn the 5E code, it's only set in these lines of code (top two for aPowerGroup.sSaveDCState, bottom two for aPowerGroup.sStat). The default calls...8 replies | 123 view(s)
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Today, 16:51LordEntrails replied to a thread XML Does Not Export w/ Assets For Multi-Layer Images in The House of Healing - Fantasy GroundsThanks :)4 replies | 81 view(s)
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Today, 16:48Then the extension would have to be adjusted to have green text as the font changes to the font characters and color set with in the extension.292 replies | 72924 view(s)
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Today, 16:40Hi , I have noticed when I add any of the "supplied" fonts (Core RPG- Large fonts or source sans pro) to be applied to the fallout theme ( Not...292 replies | 72924 view(s)
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Today, 16:34just to let everyone know i got it working by setting up a new fg and microsoft account (!) then using a demo account. idk wtf. cheers tho12 replies | 216 view(s)
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Today, 16:04SilentRuin replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsWas not aware it could be an array - thank you! I'll put something in and see if the issue goes away for me. Seems to only be for me as noone else...8 replies | 123 view(s)
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Today, 15:57Is this a published adventure or homebrew?2 replies | 223 view(s)
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Today, 15:56Pushed fixes for both reports.292 replies | 72924 view(s)
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Today, 14:56snaggle2th replied to a thread [Paid] Experienced Pro GM Recruiting Players - See My Full Schedule of Campaigns! in Paid GamesNew campaigns! Odyssey of the Dragonlords, Call from the Deep and Lord of the Rings Roleplaying! https://startplaying.games/gm/snaggle2th6 replies | 1797 view(s)
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Today, 14:50Elawyn replied to a thread Ruleset Wizard - The new Ruleset development environment in Paid Creationsanother question, in the update notes of 9.0 was written, there is an NPC-template. I didn`t found in examples and also with updating it will not...1083 replies | 238006 view(s)
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Today, 14:50the Bow weapon type is not working correctly. a player with 10 AGI and athletics 3 is getting a target number of 9. should be 13. increasing...292 replies | 72924 view(s)
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Today, 14:31SWADE Deadlands doesn't use chips, only SWD Deadlands uses chips, the module documentation should have instructions for setting the chip numbers, and...9 replies | 226 view(s)
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Today, 14:23The standalone Loot Tavern Hunts - Shadow of the Broodmother & Polyhedrooze are now available on the FG Forge!6 replies | 2311 view(s)