Activity Stream
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Older Activity
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Today, 21:07Thanks. I'll see if I can get a copy of the module.5 replies | 29 view(s)
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Today, 21:03For some reason the wall layer ALSO had the GM image attached to it (and I didnt notice). I cleaned that up and it should be fixed at this time.8 replies | 217 view(s)
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Today, 20:57I don't have the module that Laerun is working on and I can't reproduce in anything else. Just had a screenshare with Laerun and it would seem to be...5 replies | 29 view(s)
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Today, 20:57MrHERMlT replied to a thread LFG 1 player - CDT - Tuesday thru Thursday- 5e in LFG - Looking for GroupIf by chance, you end up finding a Thursday game, please let me know. I have the standard edition and have mainly played DnD 5E and Castles and...1 replies | 29 view(s)
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Today, 20:50Is the issue only with this module? Or can you reproduce in a new, empty campaign?5 replies | 29 view(s)
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Today, 20:33With the changes made the modifier buttons work with most extensions without conflict including Better Combat Effects Gold. Thanks rhagelstrom and...241 replies | 81397 view(s)
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Today, 20:31The Map are from the asset map pack listed from the Forge. I was trying to add los. "Cursed Tomb"5 replies | 29 view(s)
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Today, 20:29Where's the map coming from? There's nothing in the images folder and the one listed in images is blank. And I'm also not seeing anything...5 replies | 29 view(s)
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Today, 20:25No worries. Thanks. We appreciate all you do!!57 replies | 5828 view(s)
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Today, 20:25SilentRuin replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsMy solution for now is to guard all my calls mentioned on first page with type(whatever) == "string" Before I allow it to process. And if its...9 replies | 179 view(s)
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Today, 20:24Fairly new campaign. Windows 11 FG 4.5.6 DnD5e Ruleset Assets from: https://forge.fantasygrounds.com/shop/items/1346/view Extensions: Minimal,...5 replies | 29 view(s)
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Today, 20:21Apologies for the lag guys, I've rolled it back to the previous version for now. So you've lost the 'shift for opportunity attack' checks.... for...57 replies | 5828 view(s)
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Today, 19:35MrDDT replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsKinda sucks because you already have it done, but what you can do is break it up into areas with LOS. Put the LOS on diff layers and break the map up...9 replies | 100 view(s)
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57 replies | 5828 view(s)
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Today, 19:18Everyone claimed to have it turned off. Any way the host can verify?57 replies | 5828 view(s)
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Today, 18:51peterb replied to a thread Combat Tracker: where would code that initializes NPC fields go? in The WorkshopOK. That would explain why the node that contains the already calculated current strike rank is not existing when I try to access it in a function...2 replies | 59 view(s)
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Today, 18:17Fallout 2d20 (Ruleset) Error when attempting to drop items to ally inventory Bow not factoring correct ability/skill combination to factor TN1 replies | 131 view(s)
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Today, 18:12Please remember not to update right before a game starts. In order for some of the updates to be visible, you may need to open the Module...1 replies | 131 view(s)
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Today, 17:37MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsAmazing... thanks9 replies | 100 view(s)
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Today, 17:34Moon Wizard replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsIt's not about the storage format (i.e. WEBP vs. JPG vs. PNG); but about the actual dimensions of the image. Once images are loaded into memory,...9 replies | 100 view(s)
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Today, 17:33FG License: Ultimate Time Zone: Central Time USA Day(s) Weekdays - Tuesday through Thursday are preferred. Term: Long-term is my preference but...1 replies | 29 view(s)
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Today, 17:24Doh! I definitely assumed it was a global on/off for everyone on the GM's side... However, with no players connected and the setting "off" for...57 replies | 5828 view(s)
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Today, 17:22SilentRuin replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsMy current theory is that something is calling PowerManager.getPowerGroupRecord (I do but not with nil arg) with the second arg nil then trying to...9 replies | 179 view(s)
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Today, 17:21LordEntrails replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsWiki says hold ALT for a freeform reveal....9 replies | 100 view(s)
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Today, 17:17MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsDo WebP images perform any better than JPG's?9 replies | 100 view(s)
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Today, 17:16MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsI actually tried that after my first post and it didn't seem to make a difference. The masks are a good idea but I don't think I've been able to...9 replies | 100 view(s)
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Today, 17:14LordEntrails replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsWell, make sure Lighting and LOS is turned off when you are adjusting the line elements. But that is only going to help a little. There are just too...9 replies | 100 view(s)
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Today, 17:12SilentRuin replied to a thread Error in extension call to [string "5E:scripts/manager_actor_5E.lua"]:204 in The House of Healing - Fantasy GroundsSorry I should have put aPowerGroup = aSpells; - which is an array for a level being returned. You'd have to actually look at the...9 replies | 179 view(s)
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Today, 17:11MartianXi replied to a thread Map size affecting software performance in The House of Healing - Fantasy GroundsThe image is JPG at 4350x5910.9 replies | 100 view(s)
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Today, 17:10Hotfixes Pathfinder RPG - Ultimate Combat (Pathfinder RPG and D&D 3.5/ OGL) Weapon/Armor proficiencies not working, nor are special abilities...4 replies | 1160 view(s)